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Profile Summary

Passionate Game Designer with a focus on creating immersive and engaging gameplay experiences. Proficient in crafting intricate systems, rules, and mechanics that form the foundation of compelling games. Skilled in world-building to enrich storytelling and establish captivating IPs. Experienced in overseeing the entire game development process, from conception to execution, ensuring seamless integration of gameplay elements and delivering exceptional user experiences. Collaborative team player adept at working with cross-functional teams to bring creative visions to life. Dedicated to pushing the boundaries of interactive entertainment and delivering innovative gaming experiences that resonate with players worldwide.

Experience

Sept 2026 - Present

Tricked Out Wizard Van

Project Manager

3d Wizard Van game about trying to close a storm.

Accomplishments:

  • GDD, Art Style Guide

  • Start of prototype

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Nov 2025 - Jul 2026

Everent

Director of Development at Kismet Studios

Travel the sky on a wind board.

Accomplishments:

  • Art style guide

  • Design Pitch document

  • Initial Prototyping

  • Full Open Area with multiple time trials

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Jan 2026 - May 2026

Art Cube

Project Lead

An art piece showcasing the history of Paramount.

Accomplishments:

  • Half of a truck bed filled with paper cutouts and wooden structures

  • Projection mapping

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Sep 2024 - Dec 2024

Campus Cook-Off

Art Lead at RatLab Studios

GMU themed cooking game. Created in 1 semester with the whole class.

Accomplishments:

  • Three Full levels

  • Art Task sheets

  • Meetings

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Oct 2023 - Dec 2023

Town of Whispers

Environment Artist

2d Murder Mystery RPG.

Accomplishments:

GDD, Alpha Build, Beta Build, Final Build

  • Rooms

  • Footprints

  • Barrel, Bed, Desk, Dining Table

  • Evidence bag, lockpicks, magnifying glass, map, paper and quill, tarot, and telescope icons.

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