
Profile Summary
Passionate Game Designer with a focus on creating immersive and engaging gameplay experiences. Proficient in crafting intricate systems, rules, and mechanics that form the foundation of compelling games. Skilled in world-building to enrich storytelling and establish captivating IPs. Experienced in overseeing the entire game development process, from conception to execution, ensuring seamless integration of gameplay elements and delivering exceptional user experiences. Collaborative team player adept at working with cross-functional teams to bring creative visions to life. Dedicated to pushing the boundaries of interactive entertainment and delivering innovative gaming experiences that resonate with players worldwide.
Experience
Sept 2026 - Present
Tricked Out Wizard Van
Project Manager
3d Wizard Van game about trying to close a storm.
Accomplishments:
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GDD, Art Style Guide
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Start of prototype
Nov 2025 - Jul 2026
Everent
Director of Development at Kismet Studios
Travel the sky on a wind board.
Accomplishments:
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Art style guide
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Design Pitch document
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Initial Prototyping
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Full Open Area with multiple time trials
Jan 2026 - May 2026
Art Cube
Project Lead
An art piece showcasing the history of Paramount.
Accomplishments:
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Half of a truck bed filled with paper cutouts and wooden structures
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Projection mapping
Sep 2024 - Dec 2024
Campus Cook-Off
Art Lead at RatLab Studios
GMU themed cooking game. Created in 1 semester with the whole class.
Accomplishments:
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Three Full levels
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Art Task sheets
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Meetings
Oct 2023 - Dec 2023
Town of Whispers
Environment Artist
2d Murder Mystery RPG.
Accomplishments:
GDD, Alpha Build, Beta Build, Final Build
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Rooms
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Footprints
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Barrel, Bed, Desk, Dining Table
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Evidence bag, lockpicks, magnifying glass, map, paper and quill, tarot, and telescope icons.